Design Add and Search Words Data Structure - Trie structure
Problem Statement:
Design a data structure that supports adding new words and finding if a string matches any previously added string.
Implement the WordDictionary
class:
WordDictionary()
Initializes the object.void addWord(word)
Addsword
to the data structure, it can be matched later.bool search(word)
Returnstrue
if there is any string in the data structure that matchesword
orfalse
otherwise.word
may contain dots'.'
where dots can be matched with any letter.
Example:
Input ["WordDictionary","addWord","addWord","addWord","search","search","search","search"] [[],["bad"],["dad"],["mad"],["pad"],["bad"],[".ad"],["b.."]] Output [null,null,null,null,false,true,true,true] Explanation WordDictionary wordDictionary = new WordDictionary(); wordDictionary.addWord("bad"); wordDictionary.addWord("dad"); wordDictionary.addWord("mad"); wordDictionary.search("pad"); // return False wordDictionary.search("bad"); // return True wordDictionary.search(".ad"); // return True wordDictionary.search("b.."); // return True
Constraints:
1 <= word.length <= 25
word
inaddWord
consists of lowercase English letters.word
insearch
consist of'.'
or lowercase English letters.- There will be at most
2
dots inword
forsearch
queries. - At most
104
calls will be made toaddWord
andsearch
.
Solution:
We use the standard Trie data structure. We modify the search
method to handle the case when the search term contains .
.
class Trie
{
vector<Trie*> children;
bool isEnd;
public:
Trie(){children = vector<Trie*>(26,NULL); isEnd=false;}
void add(string word, int index)
{
if (index==word.length()) {isEnd=true; return;}
int pos = word[index]-'a';
if (children[pos]==NULL) children[pos] = new Trie();
children[pos]->add(word, index+1);
}
bool search(string word, int index)
{
if (index==word.length()) return isEnd;
if (word[index]=='.')
{
for(int i=0; i<26; i++) if(children[i]!=NULL && \
children[i]->search(word,index+1)) return true;
return false;
}
int pos = word[index]-'a';
if (children[pos]==NULL) return false;
return children[pos]->search(word, index+1);
}
};
class WordDictionary {
Trie *trie;
public:
WordDictionary() {trie = new Trie();}
void addWord(string word) {trie->add(word,0);}
bool search(string word) {return trie->search(word,0);}
};
/**
* Your WordDictionary object will be instantiated and called as such:
* WordDictionary* obj = new WordDictionary();
* obj->addWord(word);
* bool param_2 = obj->search(word);
*/